

Wires exploring the different views and entry point into the detailed schedule.
These wires are not created by me, but rather by the UX Designer on the project.

Final design - very much inline with the original approach.

Wires to design exploration - including "worst-case" scenario and filter designs.
These wires are not created by me, but rather by the UX Designer on the project.

Research shows that a counter such as this creates a sense of urgency and FOMO (fear of missing out).

